Urban exploration, one category tap away.

Pick a mood.
Start walking.

Choose museums, parks, street art, viewpoints, historic buildings or another category. Triphead picks one nearby destination, builds the walking route, and records the visit when you get there.

Native iOS Apple Maps walking routes XP · achievements · leaderboard

01 / THE GUIDE

The Guide is
the product.

Triphead does not open on a ranked catalogue of attractions. The primary screen is your map and a category dock.

Tap a category and Triphead chooses one nearby destination for you. Manual map browsing still exists in Explore, but it is secondary.

02 / HOW IT WORKS

Category → destination → route → arrival.

01

Choose the kind of walk.

You choose a category, not a specific destination.

02

Triphead chooses one place.

The selection is nearby, active and suitable for the category you picked.

03

Follow a real walking route.

Triphead uses Apple Maps routing and keeps the active route map-first.

04

Arrival becomes progression.

The visit updates your XP, level progress, achievements and route history.

03 / PRODUCT DECISIONS

01

Guide before Browse.

One category tap can start the route flow. Explore remains available when you want to choose manually.

02

The map stays useful while walking.

Active routes keep the map dominant, with distance, ETA, progress and route state in a compact panel.

03

Arrival is verified.

A completed route is based on actually reaching the destination, not pressing a check-in button.

04

Walking feeds progression.

Visits and completed routes drive XP, level progress, achievements, profile history and leaderboard totals.

04 / ROADMAP — REAL-WORLD VALUE

Walking should pay
something back.

XP stays for levels, achievements and competition. Triphead's later roadmap adds a separate redeemable token economy and rewards marketplace, so verified walks can earn value you can actually use.

Planned after the launch-critical milestones Token economy → Rewards marketplace → Monetization
Progression +54 XP Levels · achievements · leaderboard
Planned redeemable layer 0 Tokens Earned from eligible verified activity
Marketplace Real-world rewards Partner discounts, gift cards, museum or event rewards

These reward and monetization systems are roadmap features, not current launch features. The product model keeps XP non-redeemable and the spendable reward layer separate.

Triphead is in development.

TestFlight first.
Then launch.

Join the early list for TestFlight, launch updates, and the later rewards rollout.